All indie game companies struggle with getting people to know about their games. Unlike the gigantic companies that can spend millions of dollars plastering commercials all around city centers or inundating Youtube videos with yet another ad, indie devs have to come up with more modest means of getting their name out there. Thankfully, with Twitter, Facebook, dev-logs, Kickstarter, and a million other platforms, the playing field is somewhat (although just barely) leveled.
Out of the batch of social media outlets, the one I have found most productive has been Twitter. It provides you with a platform to directly engage with your potential audience. Everybody has already stated this stuff before, so I won’t go into excruciating detail about the significance of it. If you are interested, I highly recommend checking out http://indiegamegirl.com for more info on that.
Instead, I want to talk about potential strategies to do once you have reached a certain number of followers. After gaining a hundred or so followers, you now want them to, in a sense, work for you. Every time they retweet a post, or use a certain hashtag, or share anything you have created, you expand your net. This is the next phase for indie devs. The question remains: how?
One good strategy to start with is to pose questions to your user base. (From now on, we should refer to them as fans, since they must be since they’re following you!). Ask them what character names they like they most, what kind of environment they would like to see the most in the game, what their favorite games that are similar are, favorite memories with certain games or even an alpha test of your own game. This reminds people about your game. Otherwise they will forget!
A quick reminder: make sure to really implement the appropriate hashtags in order to reach not just the maximum number of people, but a specifically targeted audience. Furthermore, request your fans to end their Tweets with a specific hashtag. I would recommend either the name of the game or your company. This will help the growth of your visibility in a competitive market space.
Another great strategy is to do weekly posts that have your fans interact with your Twitter. A question to ask yourself is: how do I want my fans to interact with my Twitter account? Do I want them to actually look forward to certain content that will be uploaded? If you answer yes to this last question, then I have a great idea for you!
While managing the Twitter account of indie game developer Robotic Potato Games, I would ask our fans every Saturday to upload a picture of their cat or dog with the hashtag #SpaceCats. After they uploaded the picture, I would then photoshop the cats—albeit it in a somewhat crude manner—into the game so they could see their own pet in the game world. This was very successful and lead to us gaining hundreds of new followers, as well as keeping our current followers actively engaged with our game. They would often retweet the often comical looking cats in space suits, securing us even more views.
These are just a few things you can do to motivate your fan base to participate with your Twitter. Remember, the Twitter page is meant to keep your fans updated, as well as to show that you are interested in them. This gives them a reason to care about your games of all games. In addition to an excellent game, this shows just how awesome your guys are! By getting them engaged, you are now more likely to get them to actually purchase, which is always a good thing.